This is just a page that outlines what I'm good at and and what makes me as a designer and person worth hiring :)

🔄 The ability to adapt and learn by doing

As much as I respect formal education, most of the skills I rely on every day didn’t come from a classroom. They came from jumping into problems, figuring things out under pressure and building real things that had to work. I usually have a moment of quiet panic when I feel overwhelmed only to realise shortly after how much I’ve actually learned. I adapt fast and I genuinely enjoy the process. That’s probably my biggest strength.

🧪 Experimenting with new tools

I like trying out new tools and technologies that help me speed up my work. Recently I’ve been exploring Bolt, Vercel and Figma Make - finding out how they can help me prototype quicker and test ideas more effectively.
You can even hook up Figma Make prototypes with Microsoft Clarity to track user behaviour. That kind of stuff excites me.

🧠 Thinking beyond the pretty interface

In a few roles, I found myself in teams where no one was defining product strategy, priorities or pricing. That’s how I got into reading Paul Graham essays, Jason Cohen’s “A smart bear” and Y-combinators startup school recordings. As a designer, it allows me to think of a feature in a more comprehensive context now. I do love good visual design, but I also love thinking behind it: why this feature, not that one? what makes this worth building? That thinking is part of my default now.